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Giant Trunade - SD2-EN015 - Common - Unlimited Edition
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Rulings powered by The Netrep API. [Re: Ancient Gear Drill] If you get a Spell Card with 'Ancient Gear Drill' and then return it to your hand with 'Giant Trunade', restrictions no longer apply so you can use it as normal. [Re: Autonomous Action Unit] When 'Autonomous Action Unit' is returned to the hand (with 'Giant Trunade', etc.), the equipped monster is destroyed. [Re: Different Dimension Gate] When 'Different Dimension Gate' is removed from the field, but not destroyed, because of 'Giant Trunade' or 'Emergency Provisions', the removed monsters cannot be returned to play. [Re: Embodiment of Apophis] If 'Embodiment of Apophis' is a monster, 'Giant Trunade' will still return it to the owner's hand. [Re: Fusion Sword Murasame Blade] This card can be returned to the owner's hand by the effect of 'Giant Trunade' or 'Tornado Bird'. [Re: Snatch Steal] If you control your opponent's monster with 'Snatch Steal' and 'Giant Trunade' returns 'Snatch Steal' to its owner's hand, the equipped monster is returned to its owner. [Re: Swords of Revealing Light] If this card is destroyed or removed from the field by the effect of another card, such as 'Heavy Storm' or 'Giant Trunade', the opponent may then attack. [Re: Toon Mermaid] This rule applies for 'Toon Mermaid', 'Toon Summoned Skull', 'Manga Ryu-Ran' and 'Blue-Eyes Toon Dragon':If 'Toon World' is returned to a player's hand, with cards such as 'Giant Trunade' these Toon Monsters are not destroyed since 'Toon World' was not destroyed. [Re: Weapon Change] If 'Weapon Change' is removed from the field by 'Giant Trunade' or 'Emergency Provisions', 'Weapon Change''s effect is not applied.
Return all Spell and Trap Cards on the field to the respective owners' hands.